/****************************************************************************

Force Engine v0.5

Creado: 23/03/09
Clase: Plane.cpp
Hecho by: German Battiston AKA Melkor

****************************************************************************/

//---------------------------------------------------------------------------
#include "Plane.h"
#include "../Utilities/Utilities.h"
//---------------------------------------------------------------------------
Plane::Plane()
{

}
//---------------------------------------------------------------------------
Plane::Plane(D3DXVECTOR3 vNormal, D3DXVECTOR3 vPoint)
{
	m_vPoint = vPoint;
	m_vNormal = vNormal;
}
//---------------------------------------------------------------------------
Plane::~Plane()
{

}
//---------------------------------------------------------------------------
void Plane::SetNormal(D3DXVECTOR3 vNormal)
{
	m_vNormal = vNormal;
}
//---------------------------------------------------------------------------
void Plane::SetPoint(D3DXVECTOR3 vPoint)
{
	m_vPoint = vPoint;
}
//---------------------------------------------------------------------------
D3DXVECTOR3 Plane::GetNormal()
{
	return m_vNormal;
}
//---------------------------------------------------------------------------
D3DXVECTOR3 Plane::GetPoint()
{
	return m_vPoint;
}
//--------------------------------------------------------------------------